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Start Your First Hustle - 28 Page Printable Kids Business Workbook for Ages 10-15, Pricing Break Even First Customer and Real Worked Example, Digital Download PDF

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They picked an idea. This is how they price it, ask for the money, and find out whether it actually worked.

Start Your First Hustle is a 28-page printable workbook that walks a kid from a vague idea to a real first customer, a real price, and a real profit number. Nine steps, each with a page to fill in. It only works if they write in it, which is exactly the point.

This is not a book about business. It's the paperwork for theirs.

It starts by testing the idea

Before step one there are three pass-or-fail questions: Can you name three real people who might say yes? Could you do one this week? Can you start for under $20? Fail two and the workbook tells them to pick a different idea right there on the page. Most first hustles fail because nobody checked, and four minutes here saves three weeks.

The nine steps

  • Name it ... one sentence, said the way you'd say it to a neighbor, plus the one small extra that makes people pick you
  • Name the customer ... six real people by name. "People in my neighborhood" is not a customer, and this is where most first hustles quietly die
  • Count what it costs ... fixed versus per-sale, with a worked example and the cost everybody forgets
  • Set the price ... the three questions, the three-times-cost floor, and why pricing too low is the rookie mistake
  • Find your number ... calculating break-even, the number every business owner knows
  • Write the ask ... ten seconds, three parts, ending with a real question instead of "let me know"
  • Handle the no ... the three things a no actually means, and why none of them are about you
  • Track every dollar ... a full ledger, because revenue is not profit
  • Get customer number two ... the free question that doubles a small business

A complete worked example

Two full pages following Maya, twelve, walking dogs. Every number filled in: her costs, her $15 price, her break-even of one walk, her actual opening line. Then week by week what really happened, including two nos out of three in her first week and $189 profit after thirty days. A kid can't picture success from a blank template. They can picture it from Maya.

Three troubleshooting chapters

This is the part most workbooks skip, and it's the part a kid actually needs in week two.

  • Nobody's saying yes ... five checks in order, with price deliberately fourth because it's what everybody blames and rarely the real problem
  • Busy but broke ... working hard and the money isn't showing up. The four reasons, plus an honest hourly check
  • You want to quit ... a straight table of when to stop and when to keep going, plus how to finish clean if they do stop

Also inside

  • Actually Asking ... in person versus text versus through a parent, and why "but I could do it for less" loses you money before they've even pushed
  • What Is Your Hour Worth? ... four jobs compared, where the biggest number turns out to be the worst job
  • Do The Job Right ... the five things that decide whether somebody hires them twice, none of which are about being better at the work
  • What To Do With It ... the reinvest, save, spend split, decided the moment they get paid
  • Level Up ... four ways to earn more without working more hours
  • The Safety Rules ... a full page, written plainly, covering jobs, doors and getting paid
  • For The Adult ... a do and don't page on how to help without taking over. The don't list is the important one
  • My First Dollar certificate ... with a line for how many nos came first

What they're actually learning

Not lawn mowing. That money comes from solving a problem for a person, and that they're allowed to go get some. Most people don't learn that before twenty-five, and the ones who learn it early never really lose it.

Pairs with the free hustle guide

If they don't have an idea yet, grab the free 25 Ways To Make Your First $100 from the Financial Fundamentals Bonus Library first. That one helps them pick. This one turns the pick into a business.

Product details

  • Format: Digital PDF file, instant download. No physical product is shipped.
  • Length: 28 pages, designed to print and write in
  • Page size: US Letter, 8.5 x 11 inches
  • Ages: 10-15
  • Includes: idea test, 9 fill-in steps, full worked example, 3 troubleshooting chapters, ledger, 30-day plan and review, certificate
  • Great for: home, homeschool, summer projects, youth entrepreneurship programs, 4-H and scouts
  • Brand: Street Rebirth, Los Angeles

How delivery works

Nothing ships. This is a digital file. The download link appears immediately after checkout and is also emailed to you. Because it is a file and not a package, there is no shipping cost, no address needed and no delivery window. Print it as many times as you want.

Educational material only. It does not provide personal financial, legal or tax advice. Money-earning activities should be done with parent or guardian guidance and follow local rules about young people working and selling.

Create. Inspire. Empower.